On a journey to learn game dev through making a game for each past Ludum Dare theme, spending no longer than a week on each game.

Aegis is a game where you must block projectiles from hitting your tower created for theme #2 guardian.

Having already gone through the basics, I was able to get a working prototype created a lot quicker, even though i have had a busier week, and was able to foray into the creation of audio (although sadly couldn't complete adding it).

With more time I would have liked to have finished off the audio with background music and add simple scoring system and ui.

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